Dungeon Siege III is an action role-playing game developed by Obsidian Entertainment. The game displays the game world from an isometric (top-down) perspective and uses a display engine that makes the entire experience seamless by constantly loading required game scenes in the background. This way, the game does not need any load screens often found in other games. The game also avoids using many cut scenes by having characters talk to each other while travelling. The game features a control system created to accommodate the parallel release on consoles as well as on the PC. As such, unlike previous games in the series, Dungeon Siege III no longer features an automatic targeting system and point-and-click mechanics. Instead, the player moves their character using the keyboard or a controller and the screen will move to stay cantered on the character. To fight, player have to point the character in the direction of the enemies they want to engage and press the attack button.
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